Hi, I'm

Sarah Chen

An interactive experience designer and academic at the University of Oxford

An interactive experience designer and academic at the University of Oxford

An interactive experience designer and academic at the University of Oxford

A young girl smiling
A young girl smiling

Highlighted Design Experience

Highlighted Design Experience

Design Experience

2024-Present

Interactive Narrative Experience Designer

University of Oxford

Building an interactive narrative on the ethical implications of technology in conflict scenarios for moral research and merging together best practices from commercial gaming industry and experimental design.

2024-Present

Interactive Narrative Experience Designer

University of Oxford

Building an interactive narrative on the ethical implications of technology in conflict scenarios for moral research and merging together best practices from commercial gaming industry and experimental design.

2024-Present

Interactive Narrative Experience Designer

University of Oxford

Building an interactive narrative on the ethical implications of technology in conflict scenarios for moral research and merging together best practices from commercial gaming industry and experimental design.

2023-2025

Creative Researcher and Designer

Chyr Studio

Designed levels for a VR puzzle game, conducted research into creative inspiration, and built and ran playtests for the studio.

2023-2025

Creative Researcher and Designer

Chyr Studio

Designed levels for a VR puzzle game, conducted research into creative inspiration, and built and ran playtests for the studio.

2023-2025

Creative Researcher and Designer

Chyr Studio

Designed levels for a VR puzzle game, conducted research into creative inspiration, and built and ran playtests for the studio.

2021

Research Lab Fellow

Gould Center for Humanistic Studies

Designed an in-person simulation on technology moral conflicts, with custom-made news articles, advertisements, court cases, and stakeholder reactions.

2021

Research Lab Fellow

Gould Center for Humanistic Studies

Designed an in-person simulation on technology moral conflicts, with custom-made news articles, advertisements, court cases, and stakeholder reactions.

2021

Research Lab Fellow

Gould Center for Humanistic Studies

Designed an in-person simulation on technology moral conflicts, with custom-made news articles, advertisements, court cases, and stakeholder reactions.

Teaching Experience

Teaching Experience

Teaching Experience

2025-Present

Visiting School Lecturer

University of Oxford

Giving a one hour lecture to students visiting Oxford about experimental biases, game design, and academic life.

2025-Present

Visiting School Lecturer

University of Oxford

Giving a one hour lecture to students visiting Oxford about experimental biases, game design, and academic life.

2025-Present

Visiting School Lecturer

University of Oxford

Giving a one hour lecture to students visiting Oxford about experimental biases, game design, and academic life.

2025

DPhil Facilitator

University of Oxford

Co-faciliated lectures on climate change for Oxford undergraduate students.

2025

DPhil Facilitator

University of Oxford

Co-faciliated lectures on climate change for Oxford undergraduate students.

2025

DPhil Facilitator

University of Oxford

Co-faciliated lectures on climate change for Oxford undergraduate students.

About Me

About Me

About Me

I'm Sarah, and I work on narrative experiences, UX research, and technology policy.

I grew up in Anchorage, Alaska (that's me in a place only reachable by plane and snowmobile/four-wheeler)! I swapped the cold for California during my undergraduate in Philosophy, Politics, and Economics and International Relations at Claremont McKenna College. After winning the Rhodes Scholarship, I traveled across the pond for a MSc in Social Science of the Internet at the University of Oxford.

Over the last year, I've presented "Et tu, Brute?", a game design on robotic and human friendship, at Cybioses – life in the future imperfect in Copenhagen, published a paper on the toxic cost of cheap usernames in videogames in ACM Games, and written two new sci-fi stories (undergoing intense editing).

Cool Classes I've taken recently:
Greg Buchanan's Interactive Games Writing Course and Cat Rambo's Advanced Short Story Worksop

FAQ

FAQ

FAQ

What is your research on?

What is your research on?

What is your research on?

If you had unlimited funding, what would you work on?

If you had unlimited funding, what would you work on?

If you had unlimited funding, what would you work on?

Why should you hire me for XYZ?

Why should you hire me for XYZ?

Why should you hire me for XYZ?

What are your hobbies?

What are your hobbies?

What are your hobbies?

What are you working on?

I'm currently fascinated with science fiction, videogames/boardgames/simulations, and the political and technical implications of future technology. Let me know if you're working or researching in this area!

Sarah Chen 2025

What are you working on?

I'm currently fascinated with science fiction, videogames/boardgames/simulations, and the political and technical implications of future technology. Let me know if you're working or researching in this area!

Sarah Chen 2025

What are you working on?

I'm currently fascinated with science fiction, videogames/boardgames/simulations, and the political and technical implications of future technology. Let me know if you're working or researching in this area!

Sarah Chen 2025